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    <title>Star Wars: Tatooine news</title>
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    <description>Star Wars: Tatooine news — news about Star Wars TV series, films, games. News aggregator.</description>
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      <title>Lucas Museum of Narrative Art opening night with film, television and sports stars</title>
      <link>https://www.TatooineNews.com/0594980/lucas-museum-of-narrative-art-opening-night-with-film-television-and-sports-stars/</link>
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      <pubDate>Wed, 23 Sep 2026 08:56:29 +0300</pubDate>
      <description>



Last night, co-founders George Lucas and Mellody Hobson hosted the grand opening of the Lucas Museum of Narrative Art, which was attended by celebrities from the worlds of film, television and sports, including many associated with Star Wars over the past fifty years, including Doug Chiang, Hayd...</description>
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<p>Last night, co-founders George Lucas and Mellody Hobson hosted the grand opening of the Lucas Museum of Narrative Art, which was attended by celebrities from the worlds of film, television and sports, including many associated with <em>Star Wars</em> over the past fifty years, including Doug Chiang, Hayden Christensen, Josh D'Amaro, Laura Dern, Jon Favreau, Dave Filoni, Harrison Ford, Seth Green, Mark Hamill, Bryce Dallas Howard, Ron Howard, Ludwig Göransson, Bob Iger, Samuel L. Jackson, Kathleen Kennedy and Frank Oz.</p>







<p>On Saturday, September 19, 2026, co-founders <strong>George Lucas</strong> and <strong>Mellody Hobson</strong> hosted the opening night of the Lucas Museum of Narrative Art, part of a series of celebratory events that will culminate with its opening to the public on Tuesday, September 22, 2026. Dedicated to the universal tradition of telling stories through images and covering everything from prehistoric cave paintings to contemporary cinema, the museum explores and celebrates the power of visual storytelling to inspire people, shape beliefs and ideals, and build community.</p>



<p>The event, led by a distinguished group of visionaries from around the world - <strong>Julie Bell, Tom Cruise, Guillermo del Toro, Greta Gerwig, Sir Lewis Hamilton, Jensen Huang Jr., Steven Spielberg</strong> and <strong>Pharrell Williams</strong> - brought together an extraordinary number of cultural figures, artists, filmmakers, philanthropists and public figures for the first getting to know a new cultural attraction. Guests were invited to Lucas Square for a cocktail reception accompanied by a 27-piece orchestra.Acclaimed Virginia Beach vocal group <strong>Voices of Fire</strong>, co-founded by Bishop Ezekiel Williams and Pharrell Williams, along with <strong>Jon Batiste</strong> on piano and 75 other vocalists, performed a set including "Yoda's Theme," "Happy" and "JOY (Unspeakable)" from <em>Star Wars</em>, bringing their powerful blend of gospel music to the stage. soul, R&B and modern vocal arrangements. The program, hosted by <strong>Queen Latifah</strong>, then featured appearances by <strong>George Lucas, Mellody Hobson, Ma Yansong</strong> and Lucas Museum CEO <strong>Tracy Bates</strong>.</p>



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<p><strong>• George Lucas</strong>: “Art is in the eye of the beholder. If it evokes emotion in you, then it is art... I truly believe that you decide what art is.”</p>



<p><strong>• Mellody Hobson</strong>: “I saw George's indomitable energy, his unwillingness to compromise, his creative pain. I mean, this museum is the director's cut. I call it a museum created by the people for the people, he calls it a museum of folk art, the key word being “the people.”</p>



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<p><strong>• Tracy Bates</strong> : “Thank you, George, for 50 years of collecting. Thank you for believing that illustration, comics, and narrative art should be on the walls of something so incredible. Thank you Mellody for making this dream a reality and for everything you have done for all of us. And, frankly, for trusting me and the entire museum team, which made it possible to bring your faith to life. This is the privilege of my life and the privilege of everyone who works for you.”</p>



<p><strong>• Queen Latifah</strong>: “They decided to build a museum for these artists that was so monumental that it would be impossible to ignore them. Yes, because these artists deserve recognition, but also because George and Mellody believe there is more to this art.They believe that narrative art is a way of passing on values from generation to generation.”</p>



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<p>Guests were invited to explore more than 30 galleries of the museum, and then gather on the fifth floor rooftop for a special entertainment program. The special drone show, presented and narrated by <strong>Oprah Winfrey</strong> and <strong>Samuel L. Jackson</strong> of Nova Sky Stories, created narrative artwork in the night sky showcasing images from the museum's collection, including Altamira's Cave, N. C. Wyeth's The Book of Stories, Julie Bell's The Huntress ,<br><em>Girl with a Balloon</em>by Banks, Millennium Falcon from Star Wars, and <em>Ecstasy</em>by Maxfield Parrish. </p>



<p>The party continued indoors with a surprise performance by the <strong>Black Eyed Peas</strong> performing a medley of hits including "Let's Get it Started," "Where Is the Love" and "I Gotta Feeling." Other highlights of the evening included performances by LA Dance Project, Jake Shimabukuro, Xavier de Maistre, Damien Escobar, Kaki King, DJ Kiss and DJ MOS.</p>



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<p>In addition to George Lucas and Mellody Hobson, guests included such celebrities as<br>Irving Azoff, Babyface, Mayor Karen Bass, Jon Batiste, David Benioff, Jack Black, Orlando Bloom, Camila Cabello, Nicolas Cage, Hayden Christensen, Jon M. Chu, Chris Columbus, Francis Ford Coppola, Lee Daniels, Robert De Niro, Guillermo del Toro, Laura Dern, Caleb Deschanel, Emily Deschanel, Leonardo DiCaprio, Vin Diesel, Doja Cat, Cynthia Erivo, Jon Favreau, Nathan Fielder, Flea, Harrison Ford and Calista Flockhart, Greta Gerwig, Ludwig Goransson, Topher Grace, Brian Grazer, Seth Green, Judy Grier, David Alan Grier, Mark Hamill, Sir Lewis Hamilton, Woody Harrelson, Ron Howard and Bryce Dallas Howard, Helen Hunt, Bob Iger and Willow Bay, Peter Jackson, Samuel L.Jackson, Kris Jenner.</p>



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<p>And also Magic Johnson, Michael B. Jordan, Kim Kardashian, Jeffrey and Marilyn Katzenberg, Miranda Kerr and Evan Spiegel, Keegan-Michael Key, Alicia Keys, Gayle King, Bill Kramer, John Landis, Spike Lee, Eva Longoria, Chuck Lorre, Frank Marshall and Kathleen Kennedy, George R.R. Martin, Chris Meledandri, Frank Miller, Janelle Monáe, Wendy Murdoch, Christopher Nolan and Emma Thomas, Governor Gavin Newsom, David Oyelowo, Frank Oz, Al Pacino, Nancy Pelosi, Keke Palmer, Katy Perry, Tyler Perry, Bella Poarch, Zac Posen, Wolfgang Puck, Jack Quaid, Law Roach, Matthew Robbins, Adam Rodriguez, Robert Rodriguez, Al Roker and Deborah Roberts, Tracee Ellis Ross, Meg Ryan, Sheryl Sandberg, Ted Sarandos and Nicole Avant, Jonathan Scott, Lilly Singh, Steven Spielberg and Kate Capshaw, SZA, Justin Trudeau, Sofia Vergara, Denis Villeneuve, Lindsey Vonn, Diane Warren, Kerry Washington, Emma Watson, D.B.Weiss, Pete Wentz, Russell Westbrook, Pharrell Williams, Owen Wilson, Oprah Winfrey, Ma Yansong, Robert Zemeckis and many others.</p>



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<p>Artists, philanthropists, and world leaders in attendance also included Refik Anadol, Judy Baca, Julie Bell, Nicholas Berggruen, Dr. Anita Blanchard, Michael Bloomberg, Edith Broad, Doug Chang, Katherine and Kenneth Chenault, Melinda French Gates, David Geffen, Thelma Golden, Amanda Gorman, Michael Govan, Patti Harris, Joanne Hayler, Amy Homma, Valerie Jarrett Jr., Henry Kravis and Marie-Josée Kravis, Jeff Koons, Glenn Ligon, Crystal McCrary and Raymond McGuire, Cheech Marin, Takashi Murakami, Kadir Nelson, Laurie Norton Moffat, Laurene Powell Jobs, Carol Sutton Lewis, Dasha Zhukova Niarchos and many others.</p>



<p>Special guests also included Artemis II mission astronauts Victor Glover and Christina Koch.</p>



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<p><strong>About the Lucas Museum</strong></p>



<p>George Lucas and Mellody Hobson co-founded the Lucas Museum of Narrative Art to honor the universal tradition of telling stories through images. Covering everything from prehistoric cave paintings to contemporary cinema, the museum explores and celebrates the power of visual storytelling to inspire people, shape beliefs and ideals, and build communities.</p>



<p>The museum, located at Exposition Park in Los Angeles, occupies a 300,000-square-foot building designed by MAD's Ma Yansong in collaboration with Stantec. His goal is to embody the emotional power of narrative art, creating a sense of wonder, possibility, and connection to something greater than ourselves.The building is integrated into a new 13-acre campus that includes a park designed by Studio-MLA's Mia Leerer: a green, multi-level community gathering place and an exceptional event resource for outdoor learning and interaction.</p>



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<p>The Lucas Museum of Narrative Art will open on Tuesday, September 22, 2026. Visit the <a href="https://lucasmuseum.org/">Lucas Museum of Narrative Art website</a> to learn more about the museum, some of the artwork and exhibits on display, and membership.</p>



<p>Images: Getty</p>



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      <title>Star Wars: The Mandalorian and Grogu became the second most popular films in terms of the number of views on the Internet</title>
      <link>https://www.TatooineNews.com/0595176/star-wars-the-mandalorian-and-grogu-became-the-second-most-popular-films-in-terms-of-the-number-of-views-on-the-internet/</link>
      <guid>https://www.TatooineNews.com/0595176/star-wars-the-mandalorian-and-grogu-became-the-second-most-popular-films-in-terms-of-the-number-of-views-on-the-internet/</guid>
      <pubDate>Wed, 23 Sep 2026 08:53:51 +0300</pubDate>
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Star Wars: The Mandalorian and Grogu premiered on Disney+ on September 2nd, and according to Nielsen data for the week ending September 6th, it was the second most watched movie with 727 million minutes, behind only The Whisperer Man with 863 million minutes.







Top 10 movies to watch online...</description>
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<p><em>Star Wars: The Mandalorian and Grogu</em> premiered on Disney+ on September 2nd, and according to <a href="https://www.hollywoodreporter.com/h/charts/">Nielsen</a> data for the week ending September 6th, it was the second most watched movie with 727 million minutes, behind only <em>The Whisperer Man</em> with 863 million minutes.</p>







<p><strong>Top 10 movies to watch online</strong></p>



<figure class="wp-block-table"><table class="has-fixed-layout"><tbody><tr><td>Classify<strong>​</strong></td><td><strong>Movie</strong></td><td><strong>Minutes (millions)</strong></td><td><strong>Streaming services</strong></td></tr><tr><td>1</td><td><em>The Whispering Man</em>(2026)</td><td>863</td><td>Netflix</td></tr><tr><td>2</td><td><em>Star Wars: The Mandalorian and Grogu</em></td><td>727</td><td>Disney+</td></tr><tr><td>3</td><td><em>Mayday</em> (2026)</td><td>382</td><td>Apple TV</td></tr><tr><td>4</td><td>Runner (2026)</td><td>368</td><td>Prime Video</td></tr><tr><td>5</td><td>Secret Woman (2026)</td><td>354</td><td>Netflix</td></tr><tr><td>6</td><td>9 to 5 (1980)</td><td>330</td><td>Hulu / Netflix</td></tr><tr><td>7</td><td>Angry Birds: The Movie 2</td><td>278</td><td>Netflix</td></tr><tr><td>8</td><td>Super Mario Movie Galaxy</td><td>227</td><td>Peacock</td></tr><tr><td>9</td><td>Scary Movie (2026)</td><td>173</td><td>Paramount+</td></tr><tr><td>10</td><td><em>Turning Point: Generation 11 September</em></td><td>171</td><td>Netflix</td></tr><tr><td colspan="4"><a href="https://www.hollywoodreporter.com/h/charts/">SOURCE: NIELSEN (August 31-September 6); UPDATED September 17</a></td></tr></tbody></table></figure>



<p>Netflix's serial killer thriller <em>The Whisperer Man</em>, starring Robert De Niro, Michelle Monaghan and Adam Scott, took the top spot among films, beating out <em>Star Wars: The Mandalorian and Disney+'s "Grogu."</p>]]></content:encoded>
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      <title>The opening of the Lucas Museum took place on Saturday, which was attended by prominent figures from the film industry and politics.</title>
      <link>https://www.TatooineNews.com/0595297/the-opening-of-the-lucas-museum-took-place-on-saturday-which-was-attended-by-prominent-figures-from-the-film-industry-and-politics/</link>
      <guid>https://www.TatooineNews.com/0595297/the-opening-of-the-lucas-museum-took-place-on-saturday-which-was-attended-by-prominent-figures-from-the-film-industry-and-politics/</guid>
      <pubDate>Tue, 22 Sep 2026 08:45:46 +0300</pubDate>
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The Lucas Museum of Narrative Art is scheduled to open its doors on September 22, but the grand opening took place on Saturday, September 19, with George Lucas and his wife Mellody Hobson in attendance. It was the largest event in Los Angeles, attended by many celebrities.



TheWrap Editor-in-C...</description>
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<p>The Lucas Museum of Narrative Art is scheduled to open its doors on September 22, but the grand opening took place on Saturday, September 19, with George Lucas and his wife Mellody Hobson in attendance. It was the largest event in Los Angeles, attended by many celebrities.</p>



<p>TheWrap Editor-in-Chief Sharon Waxman wrote on social media: “I have never seen such a concentration of influential people, A-list celebrities, politicians and industry VIPs in one building in my life.” </p>







<p>According to <a href="https://deadline.com/gallery/lucas-museum-of-narrative-art-opening-oprah-winfrey-laura-dern-mark-hamill-more/lucas-museum-of-narrative-art-opening-night-gala-arrivals/" target="_blank" rel="noopener">Deadline</a> and <a href="https://www.hollywoodreporter.com/lifestyle/lifestyle-news/inside-star-studded-opening-night-lucas-museum-1236706326/" target="_blank" rel="noopener">The Hollywood Reporter</a>, the list included Oprah Winfrey, Christopher Nolan, Guillermo Del Toro, Tom Cruise, Steven Spielberg, Harrison Ford, Robert De Niro, Leonardo DiCaprio, Peter Jackson, Laura Dern, Mark Hamill, Samuel L. Jackson, Spike Lee, Greta Gerwig, Lee Daniels, Nicolas Cage, Francis Ford Coppola, Michael B. Jordan, David Oyelowo, Kim Kardashian, Lewis Hamilton, Keke Palmer, Camila Cabello, Tracee Ellis Ross, Chris Tucker, Queen Latifah, Katy Perry and Justin Trudeau, Diane Warren, Eve Longoria, Robert Rodriguez, Josh D'Amaro, Ted Sarandos, Bryce Dallas Howard and Ron Howard, Jon M. Chu, Janelle Monae, Pharrell Williams, Jon Batiste, Vin Diesel, Helen Hunt, George R.R. Martin, Emily Deschanel, Kerry Washington, Cynthia Erivo, Keegan-Michael Key, Tyler Perry, Arianna Huffington, Nancy Pelosi, Los Angeles Mayor Karen Bass and California Governor Gavin Newsom.</p>



<p>The 11-acre campus, home to Lucas' 40,000-piece art collection, will become a major new landmark in Los Angeles. Queen Latifah, a close friend of Lucas and Hobson, opened the ceremony, emphasizing the impression that the picture made on those present:</p>



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<p>“No one gets the chance to attend such an evening.No one was in the room when the doors of the Museum of Modern Art opened, or the Louvre in 1793, or the Metropolitan Museum of Art... so we have to feel the weight of this moment, because it is incredible. When you look around, you might want to meet your friends tonight; we are all artists who admire each other, but I encourage you to internalize it. Let these artists speak to you."</p>
<p>On September 22, a new institution is born, designed to change our perception of art. In Paris there is the Louvre, in New York - the Metropolitan Museum of Art, and now in Los Angeles there is a Lucas Museum equal to its artistic status.</p>
</blockquote>



<p>The project took a very long time to develop. Construction began <a href="https://www.starwarsnewsnet.com/2018/03/lucas-museum-of-narrative-art-officially-breaks-ground-new-cg-renders-revealed.html" target="_blank" rel="noopener">in 2018</a> and has since been plagued by ongoing delays and management problems, most recently with Lucas stepped in and<br><a href="https://www.starwarsnewsnet.com/2025/05/george-lucas-museum-lays-off-14-of-staff-targeting-2026-opening.html" target="_blank" rel="noopener">took the position of chief content officer</a> . When it opens on Tuesday, visitors will be able to see a variety of props from<em>Star Wars</em>, murals, comic books, cinematic artifacts and more. It is located in downtown Los Angeles.</p>]]></content:encoded>
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      <title>Review of Star Wars Zero Company: Not just XCOM about a galaxy far, far away</title>
      <link>https://www.TatooineNews.com/0595399/review-of-star-wars-zero-company-not-just-xcom-about-a-galaxy-far-far-away/</link>
      <guid>https://www.TatooineNews.com/0595399/review-of-star-wars-zero-company-not-just-xcom-about-a-galaxy-far-far-away/</guid>
      <pubDate>Tue, 22 Sep 2026 08:38:21 +0300</pubDate>
      <description>



Against the backdrop of a shortage of strong Star Wars projects and large-budget tactical strategies, Star Wars Zero Company was perceived positively, but without hype. Everyone expected that the former Firaxis employees, gathered in the new Bit Reactor studio, would, without much invention, bun...</description>
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<p>Against the backdrop of a shortage of strong Star Wars projects and large-budget tactical strategies, Star Wars Zero Company was perceived positively, but without hype. Everyone expected that the former Firaxis employees, gathered in the new Bit Reactor studio, would, without much invention, bungle “XCOM, but about the Clone Wars.” However, driven by the Force, the authors not only rethought and increased their experience in the genre of tactical strategies, but also gave us those bright emotions that we expect from the Star Wars universe and have so rarely received in recent years.</p>



<p>The events of Zero Company take place during the decline of the Galactic Republic, between the second and third episodes of the film saga. Our protagonist, generated in the editor, is Captain Hawks (almost Shepard!), the disgraced commander of a squad of clones, and now the head of a small group of mercenaries “Zero Company”, roaming the expanses of the universe and carrying out orders for clear credits. At the point of imminent bankruptcy, he is approached by a Republican intelligence officer and an impoverished aristocrat who are investigating the machinations of the Endless Spiral cult, associated with the Confederacy of Independent Systems and threatening the entire Galaxy.</p>



<p>The comparison with Mass Effect is not accidental - almost all the charm of Zero Company rests on two pillars: a catchy, dense narrative and incredibly charismatic live partners. In the history of Zero Company, there was a place for familiar, but stunningly played out elements of the beloved universe: odious villains, unexpected betrayals, dramatic losses, luxurious cameos, and fan service, which is clearly tied to the geography and chronology of Star Wars. Brush up on the prequel trilogy and especially the last three seasons of The Clone Wars is highly recommended - otherwise you risk missing out on a lot of interesting things.</p>







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<p>But the coolest thing about Zero Company is that the story does not unfold parallel to familiar events - it neatly fits between them, and most importantly, plays out through vivid dialogue and wonderful characters.Our mercenaries are full of familiar archetypes: the prim Baroness, the taciturn bounty hunter from Mandalore, the rude Republic clone commissar, the cold and helpful medical droid, the Jedi Padawan who is unsure of herself after the death of her teacher, and so on. But their backstories, relationships and characters are worked out in such detail that it feels like you are playing a full-fledged RPG with roleplaying, party selection and showdowns in a tent camp. And some heroes may die or leave forever, and this enhances the feeling of a great role-playing adventure, far from the battles of nameless dummies.</p>



<p>Even when there is relative calm in the mainstream history, serious squabbles, scandals and intrigues occur within the team. The arc of the Umbaran sniper Luko and our friend, the clone stormtrooper Trick, turned out to be especially cool. No Star Wars project has ever brought together a former separatist and a devoted Republican in one team so beautifully. And all this, by the way, directly affects the gameplay, which traditionally consists of strategic and tactical levels.</p>



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<p>Just like in Marvel’s Midnight Suns, in the interval between tasks we find ourselves at the base, where we can freely run around and chat with our partners. There we customize, upgrade and equip fighters, buy upgrades for the team, ship and weapons. There are always not enough loans and intelligence data, so you have to carefully decide what is more important at the current stage - improving blaster rifles, hiring a new fighter for the team, going to the black market for some useful equipment, or saving money.</p>



<p>Separately, reconnaissance operations have to be carefully planned. These small text quests may not only contain a hidden reward or, conversely, an offensive debuff, but also increase our influence in the chosen sector of the Galaxy.By filling the scale, performing operations and establishing contacts, our PMC receives a pleasant bonus depending on the influence, for example, increasing the health level of the entire squad or improving the quality of items on the black market. Having finished our business at the base, we, consisting of four people, go on a mission - a side one, where we usually need to commit sabotage and escape - or on full-fledged staged story missions.</p>



<p>The latter should be praised separately, because almost every mission offers a unique tactical challenge in familiar scenery with luxurious staging and beautiful cutscenes. So, in one mission you will have to rush headlong to the evacuation point under the bombs of assault droids, in another - with the support of one of the most famous heroes of the saga, fight off cultists, and in the third - to defend the narrow bridge of a spaceship from endless waves of enemies. The only negative of Zero Company is its very weak replayability, which is almost compensated by the wealth of tactical possibilities and scope for creating a dream team.</p>



<figure class="wp-block-image"><img src="https://www.mirf.ru/backend/wp-content/uploads/2026/09/VDyDgTaHWMlQOGlzqOgcicHH8wqYeKcW7biuprN5.jpg" alt=""/></figure>



<p><a href="https://www.mirf.ru/backend/wp-content/uploads/2026/09/VDyDgTaHWMlQOGlzqOgcicHH8wqYeKcW7biuprN5.jpg"></a></p>



<p>Since you can take only four fighters on a mission, just like in XCOM: Chimera Squad, each of them becomes an important unit with a clear specialization. Zero Company offers eight standard classes, such as medic, and several unique ones, strictly tied to certain operatives. This, of course, is not the manic level of hero specification as in Rogue Trader, but it is still an impressive field for experimentation in finding interesting synergies, especially since it then opens up the opportunity to take a multiclass.</p>



<p>The basic level of combat of Zero Company is, of course, reminiscent of XCOM 2 with its multiple action points, cover and insane hit probability calculations, but the authors made some amazing changes to the familiar formula. Firstly, nimble heroes can cover even the largest arenas in three or four moves, and enemy reinforcements sometimes appear literally a meter from the evacuation zone. So there is no long hide and seek with crawling from cover to cover, as well as an annoying timer.Secondly, Zero Company expanded on the idea of ​​Midnight Suns and XCOM 2: War of the Chosen by creating brotherly bonds between operatives. While establishing friendship, on their turn they can ask their comrades to support them with fire - and a separate assistance mechanic is built on this, when your fighter, for example, destroys an enemy shelter, and your partner hits a vulnerable carcass. </p>



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<p><a href="https://www.mirf.ru/backend/wp-content/uploads/2026/09/1LGtXGJVHTSKBtfeEAklJopzTapTsrM3bpzm1yIP.jpg"></a></p>



<p>And finally, Zero Company provokes decisive action. The most powerful hero skills consume advantage points, which are accumulated through special skills and successful eliminations of enemies, but burn out at the end of your turn. The pool of these points is common to the entire squad, and, again, you have to choose what is better now - flying into a crowd of enemies on the rocket pack of the Mandalorian Klay, launching a rocket with a clone stormtrooper, or throwing a lightsaber with a Jedi. No one has yet been able to create a thoughtful, trick-rich turn-based strategy with the full feeling of an action game.</p>



<p>Even in turn-based mode, Bit Reactor managed to create the impression of a constantly ongoing battle in real time: enemy soldiers periodically shoot at the cover behind which your heroes are hiding, and the Padawan deftly deflects their shots, and they ricochet against the walls. At any given moment, Zero Company looks like the best episode of Rebels or The Clone Wars - and there's no better compliment.</p>



<figure class="wp-block-image"><img src="https://www.mirf.ru/backend/wp-content/uploads/2026/09/DVAWprFdBG6G5jvpkVVxtUclzRJk1NW6uyKNnxtH.jpg" alt=""/></figure>



<p><a href="https://www.mirf.ru/backend/wp-content/uploads/2026/09/DVAWprFdBG6G5jvpkVVxtUclzRJk1NW6uyKNnxtH.jpg"></a></p>



<p>The only thing in the game that can still be improved is its technical condition. While Zero Company is tearing up the Steam charts, almost the entire development team was sent home without pay three weeks before release.It would seem that the period is short, but it had a catastrophic effect on the release quality of the game: the camera regularly freezes during battle and shows anything other than the fight, each cut-scene in the engine begins with loading light and textures, and everyone who sees the tedious compilation of shaders and the Unreal Engine 5 logo at high settings will guess that it is almost impossible to play without aggressive upscalers like FSR.</p>



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<p>Aside from some minor technical issues and the linearity of sandbox games like Xenonauts or XCOM 2, Zero Company is a true joy from start to finish for both Star Wars and tactical game fans. 2026 not only has the best game in the franchise since Knights of the Old Republic, but also one of the best Star Wars experiences in years. Don't dare miss this - and may the patches be with you.</p>]]></content:encoded>
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      <title>SWTOR is looking for the most stylish player in the galaxy</title>
      <link>https://www.TatooineNews.com/0596752/swtor-is-looking-for-the-most-stylish-player-in-the-galaxy/</link>
      <guid>https://www.TatooineNews.com/0596752/swtor-is-looking-for-the-most-stylish-player-in-the-galaxy/</guid>
      <pubDate>Mon, 21 Sep 2026 09:08:23 +0300</pubDate>
      <description>For nearly fifteen years, Star Wars: The Old Republic has offered players increasingly challenging ways to save the galaxy, defeat the ancient Sith, and argue with their comrades in the hallways.







Now Broadsword wants to know who has the best outfit.



The studio has announced the “Best Dress...</description>
      <content:encoded><![CDATA[<p><em>For nearly fifteen years, Star Wars: The Old Republic</em> has offered players increasingly challenging ways to save the galaxy, defeat the ancient Sith, and argue with their comrades in the hallways.</p>



<figure class="wp-block-image size-large"><img src="https://swtorstrategies.com/wp-content/uploads/2026/09/swtor-best-dressed-contest-2026-750x410.png.avif" alt=""/></figure>



<p>Now Broadsword wants to know who has the best outfit.</p>



<p>The studio has announced the <strong>“Best Dressed in SWTOR 2026” competition</strong>, which will begin on September 17 and last until October 11. Players can submit screenshots of their favorite custom outfits, and four winners will be selected. The prize is especially good for those who spent too much time in the outfit editor: the winning outfits will be turned into<strong>NPC fortress decorations</strong>inspired by the featured characters.</p>



<p>In other words, “Space Barbie” has finally become content for the final stage of the competition.</p>







<h2 class="wp-block-heading">The winners are turned into decorations.</h2>



<p>Broadsword will select two male and two female character designs. These four outfits will be NPC decorations available from the 2026 Anniversary Retailer, and each winner will also receive an exclusive holographic version based on their own character.</p>



<p>It's a fitting competition for an MMO where fashion has quietly become one of the most consistent progression systems. In SWTOR, the clothing designer system was introduced back in update 3.2, and later it was expanded by adding weapons to the designer. Years later, collecting armor, dyes and cosmetic items remains an important reason to keep old rewards.</p>



<p>This is especially noticeable during Galactic Season 11, which saw the return of a significant number of older armor sets, dyes, and cosmetic rewards.</p>



<h2 class="wp-block-heading">You can't just wear a full set.</h2>



<p>What's interesting is that Broadsword intentionally rewards creativity rather than expensive armor.</p>



<p>To complete the task, you must use at least five visible pieces of equipment, but <strong>only two of them can be from the same set</strong>.This immediately eliminates the possibility of simply equipping a full set of clothes from the Cartel market and considering the task completed.</p>



<p>Screenshots must be at least 1920x1080, clearly show the character from head to toe, include the character's name in the interface, and use good lighting. Broadsword even recommends using brightly lit locations such as Alderaan, Tatooine, Manaan, and Onderon. Weapons should not be included in the frame, and screenshots cannot be edited using filters or third-party tools.</p>



<p>Players must also list all equipped items and dyes used, attach a screenshot of their character settings, and provide account, character, and server information. The jury will evaluate entries based on the following criteria:<strong>50% originality, 30% visual appeal and 20% complexity</strong>.</p>



<p>The competition, then, comes down not so much to having the rarest armor, but to whether it is possible to somehow convince five unrelated parts that they were always destined to live together.</p>



<p>The release of SWTOR 8.0: Masters of the Force takes the game to the next level, and it's a nice old-fashioned reminder that some aspects of SWTOR haven't changed much.</p>



<p>The galaxy may be in a state of collapse.</p>



<p>But first we need to decide which boots will go with the breastplate.</p>]]></content:encoded>
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      <title>A former SWTOR screenwriter revealed how blind copying of someone else's hit and EA's greed destroyed the old BioWare</title>
      <link>https://www.TatooineNews.com/0595448/a-former-swtor-screenwriter-revealed-how-blind-copying-of-someone-else-s-hit-and-ea-s-greed-destroyed-the-old-bioware/</link>
      <guid>https://www.TatooineNews.com/0595448/a-former-swtor-screenwriter-revealed-how-blind-copying-of-someone-else-s-hit-and-ea-s-greed-destroyed-the-old-bioware/</guid>
      <pubDate>Mon, 21 Sep 2026 08:36:43 +0300</pubDate>
      <description>



Former Star Wars: The Old Republic lead writerRob Chestney spoke on the Pembridge podcast about the internal struggles of studio BioWare during the creation of a large-scale online role-playing game. According to him, that entire era in the industry was overshadowed by the general desire of publ...</description>
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<p>Former Star Wars: The Old Republic lead writer<strong>Rob Chestney</strong> spoke on the Pembridge podcast about the internal struggles of studio <em>BioWare</em> during the creation of a large-scale online role-playing game. According to him, that entire era in the industry was overshadowed by the general desire of publishers to create the next World of Warcraft killer. Management and investors looked at the project solely with the expectation of enormous profits, which led to a series of extremely questionable decisions. The combat system caused controversy within the team even in the early stages, and after the release it was harshly criticized by players for being secondary and too straightforwardly copying the mechanics of a competitor from <em>Blizzard</em>. Chestney noted that it was the desire to make money by repeating someone else's triumph that became the determining factor in the purchase of <em>BioWare</em> by the <em>Electronic Arts</em> corporation.</p>







<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
https://www.youtube.com/watch?v=C4EmYkVqVYI
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<p>The bloating scale of development and tight contracts between publishing giants like <em>Electronic Arts</em> and <em>LucasArts</em> quickly pushed the project into the grip of deadlines. The studio employed more than 300 people, so the team costs were enormous. When the developers requested additional time to polish the content, the publishers demanded a detailed description of the risks. Releasing the game on time threatened to release an unfinished product, and allocating another 1 year required gigantic financial investments. Corporate management agreed to postpone the release, but along with new millions of dollars, the studio received exorbitant financial obligations.</p>



<p>As a result of the prolonged production around <em>Star Wars: The Old Republic</em>, unrealistic requirements for the number of paid subscribers have formed. For many years, there was an opinion in the community that the project suffered due to an outflow of users and a drop in their number below 1 million people. Chestney emphasized that the key problem lay elsewhere.Since its launch, the game has not even come close to the astronomical indicators that the publisher has set as the minimum threshold for payback and success.</p>



<p>The unattainability of inflated targets turned into a disaster for the entire internal structure of the studio. The company began a series of layoffs of ordinary employees, and soon <em>BioWare</em> left its permanent founders, Ray Muzika and Greg Zeschuk. For Chestney, their departure was a grave shock, since it was they who personified the spirit of the studio. Soon after, the publisher quickly switched the multiplayer game to a<em>Free-to-Play</em>model. If at the start the management tried to copy the monthly subscription of a successful competitor, then after failure the vector immediately shifted to microtransactions and the pursuit of new market trends.</p>



<p>According to the screenwriter, these events forever changed the studio and destroyed previous values. Previously, <em>BioWare</em> remained a place where creativity was at the forefront, but corporate demands and investor pressure have completely replaced the former quality standards. Despite the ensuing criticism and a difficult ending for the team, Chestney remained proud of the work done on the script and lore. The developers sincerely believed in the created world and sought to give players a high-quality story in the universe of a distant galaxy.</p>



<p>After leaving the team, Chestney continued his career in the gaming industry and spent 5 years developing the online project <em>New World</em> in the <em>Amazon Games</em> division. According to him, production there was also accompanied by serious difficulties and did not lead to triumphant awards, but it brought valuable experience in understanding corporate realities. <em>Star Wars: The Old Republic</em> itself still remains afloat, serving as a reminder of the times when the authors tried to combine the classic role-playing story with the gigantic ambitions of the multiplayer genre.</p>]]></content:encoded>
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      <title>The Mandalorian and Grogu broke the Star Wars chronology</title>
      <link>https://www.TatooineNews.com/0596933/the-mandalorian-and-grogu-broke-the-star-wars-chronology/</link>
      <guid>https://www.TatooineNews.com/0596933/the-mandalorian-and-grogu-broke-the-star-wars-chronology/</guid>
      <pubDate>Sun, 20 Sep 2026 09:05:54 +0300</pubDate>
      <description>Once again, the chronology ofThe Mandalorianand the entire New Republic era has raised questions among fans. The story takes place several years after Return of the Jedi, and Jon Favreau's recent comments have caused understandable confusion among Star Wars fans about when exactly Din Djarin's adven...</description>
      <content:encoded><![CDATA[<p>Once again, the chronology of<strong>The Mandalorian</strong>and the entire New Republic era has raised questions among fans. The story takes place several years after Return of the Jedi, and Jon Favreau's recent comments have caused understandable confusion among Star Wars fans about when exactly Din Djarin's adventures with Grogu take place.</p>



<figure class="wp-block-image"><img src="https://pluggedin.ru/images/upload/1788857667.jpeg" alt=""/></figure>



<p>In the official podcast about the film<strong>The Mandalorian and Grogu</strong>Favreau commented on the film’s place in the overall chronology. According to him, the events take place approximately 10 years after<strong>Return of the Jedi</strong>. Since the events of the sixth episode take place in the year 4 after the Battle of Yavin (4 ABY), the film takes place approximately in the year 14 ABY.</p>



<p>These comments are confusing. The first season of<strong>The Mandalorian</strong>officially begins around 9 ABY, and the rest of Din Djarin and Grogu's story in Seasons 2 and 3 also officially takes place in the same year (not to mention<strong>The Book of Boba Fett</strong>). According to Favreau, a full five years pass between the end of Season 3 of<strong>The Mandalorian</strong>and the beginning of<strong>The Mandalorian and Grogu</strong>.</p>







<h2 class="wp-block-heading">The Mandalorian and Grogu timeline makes no sense</h2>



<p>Official Lucasfilm materials (such as the Star Wars Timeline Guide) confirm that The Mandalorian takes place around 9 ABY. The first and second seasons of<strong>The Mandalorian</strong>were closely connected, and<strong>The Book of Boba Fett</strong>continued the story of Din and Grogu after their separation and subsequent reunion before the third season of<strong>The Mandalorian</strong>. Additionally, the first season of<strong>Ahsoka</strong>picked up shortly after the introduction of Ahsoka Tano in the second season of<strong>The Mandalorian</strong>, continuing the story of key characters from<strong>Rebels</strong>.</p>



<p>However, Favreau once said that Grogu spent a couple of years training with Luke Skywalker, an idea that was eventually abandoned. However, many fans considered this version logical.One of the main arguments was that expanding the events of the MandoVerse would allow for more natural development of multiple characters. Years of separation also make Grogu's time away from Djarin and his reunion with him much more meaningful than being apart for just a couple of months.</p>



<p>We now have confirmation that<strong>The Mandalorian and Grogu</strong>will take place in 14 ABY. It's worth reconsidering what the timeline might have looked like if Grogu had spent more time with Luke and the events as a whole had been spread out over those five years.</p>



<figure class="wp-block-image"><img src="https://pluggedin.ru/images/upload/1788857684.jpeg" alt=""/></figure>



<p>If the first season of The Mandalorian</strong>takes place in 9 ABY and the movie takes place in 14 ABY, then the timeline could be restructured into something more organic. The second season of<strong>The Mandalorian</strong>could take place around 10 ABY, and<strong>The Book of Boba Fett</strong>could take place around 12 ABY. This would give Grogu roughly two years with Luke before he leaves the Jedi path and reunites with Din, as Favreau originally claimed.</p>



<p>The third season of<strong>The Mandalorian</strong>could then take place around 13 ABY, with<strong>The Mandalorian and Grogu</strong>taking place the following year.</p>



<p>The only real drawback is that such a distribution of events will contradict official materials. However, from a storytelling perspective, it makes much more sense.</p>]]></content:encoded>
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      <title>Star Wars Hyperspace Mountain: Take on the Empire at Disneyland Paris</title>
      <link>https://www.TatooineNews.com/0596162/star-wars-hyperspace-mountain-take-on-the-empire-at-disneyland-paris/</link>
      <guid>https://www.TatooineNews.com/0596162/star-wars-hyperspace-mountain-take-on-the-empire-at-disneyland-paris/</guid>
      <pubDate>Sun, 20 Sep 2026 08:42:14 +0300</pubDate>
      <description>



At Disneyland Paris, Star Wars Hyperspace Mountain takes guests into space battle in Discoveryland. Ejection launches, head-first flights and saga music are what awaits you on this Disneyland Park roller coaster, with a few practical tips before take-off.



With its dome and cannon pointing sky...</description>
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<p>At Disneyland Paris, Star Wars Hyperspace Mountain takes guests into space battle in Discoveryland. Ejection launches, head-first flights and saga music are what awaits you on this Disneyland Park roller coaster, with a few practical tips before take-off.</p>



<p>With its dome and cannon pointing skyward, Space Mountain is easily recognizable by its distant silhouette above Discoveryland. At<strong>Disneyland Paris</strong>this familiar image takes on a new twist with<strong>Star Wars Hyperspace Mountain</strong>, an attraction where the coaster collides with ships from the saga. The road there is far, far away; departure begins in Marne-la-Vallée.</p>







<h2 class="wp-block-heading">Mission with the Rebel Alliance</h2>



<p>You don't need to know the entire Skywalker lineage to understand the plot. In <a href="https://www.disneylandparis.com/fr-fr/attractions/parc-disneyland/hyper-space-mountain" target="_blank" rel="noopener"><strong>Star Wars Hyperspace Mountain</strong></a> you join the<strong>Rebel Alliance</strong> on a reconnaissance mission. Following Admiral Ackbar's instructions, head towards the imposing Imperial ship... which is already standing right in front of you.</p>



<p>A squadron of <strong>X-vin</strong> rebels engages in battle against imperial <strong>TIE fighters</strong>. Blaster volleys, enemy fighters and sound effects accompany the flight path. Fans of the saga will recognize this scenario: Admiral <strong>Akbar</strong> is nearby - you should be on the lookout for traps.</p>



<figure class="wp-block-image is-resized"><a class="colorbox-lg cboxElement" href="https://cdn.sortiraparis.com/images/80/87950/1050941-visuels-disneyland-paris-space-mountain.jpg"><img src="https://cdn.sortiraparis.com/images/61/87950/1050941-visuels-disneyland-paris-space-mountain.jpg" alt="Visuels Disneyland Paris - Space Mountain" style="width:824px;height:auto"/></a></figure>



<p><a href="https://cdn.sortiraparis.com/images/80/87950/1050941-visuels-disneyland-paris-space-mountain.jpg"></a><a href="https://cdn.sortiraparis.com/images/80/87950/1050941-visuels-disneyland-paris-space-mountain.jpg"></a><a href="https://cdn.sortiraparis.com/images/80/87950/1050941-visuels-disneyland-paris-space-mountain.jpg"></a></p>



<h2 class="wp-block-heading">What are your impressions of Star Wars: Hyperspace Mountain?</h2>



<p>The start sets the tone: the train ejects and then alternates turns in the darkness. The route includes three inversions, that is, three moments when passengers find themselves upside down.Music by John Williams accompanies this cosmic battle, adding recognizable motifs from the films to the movements of the train. The characteristics of the track are presented in detail by Disney.</p>



<p>This attraction is therefore addressed to fans of <strong>sensations fortes</strong>, who enjoy acceleration and reversals.</p>



<p>When visiting with children, minimum height is not everything: their desire to climb and confidence in the dark are both important.</p>



<p>Even a novice Jedi may prefer to keep his feet on the ground.</p>



<figure class="wp-block-image is-resized"><a class="colorbox-lg cboxElement" href="https://cdn.sortiraparis.com/images/80/87950/1239577-visuels-disneyland-paris-discoveryland-space-mountain-nuit.jpg"><img src="https://cdn.sortiraparis.com/images/61/87950/1239577-visuels-disneyland-paris-discoveryland-space-mountain-nuit.jpg" alt="Visuels Disneyland Paris - Discoveryland Space Mountain nuit" style="width:824px;height:auto"/></a></figure>



<p><a href="https://cdn.sortiraparis.com/images/80/87950/1239577-visuels-disneyland-paris-discoveryland-space-mountain-nuit.jpg"></a><a href="https://cdn.sortiraparis.com/images/80/87950/1239577-visuels-disneyland-paris-discoveryland-space-mountain-nuit.jpg"></a><a href="https://cdn.sortiraparis.com/images/80/87950/1239577-visuels-disneyland-paris-discoveryland-space-mountain-nuit.jpg"></a></p>



<h2 class="wp-block-heading">From Space Mountain to Hyperspace Mountain</h2>



<p>The history of the attraction begins on June 1, 1995 with the opening of Space Mountain - De la Terre à la Lune, inspired by Jules Verne. Its architecture preserves the image of truly imaginary mechanisms and dreams of space travel that originated in the 19th century. The Star Wars Hyperspace Mountain version arrives in 2017, giving the journey a different trajectory.</p>



<p>Practical information before boarding:</p>



<ul class="wp-block-list">
<li><strong>Where is the attraction</strong>? At<strong>Discoveryland</strong>at<strong>Disneyland Paris</strong>, in Manet-la-Vallée, Saint-Maur-de-Marne.</li>



<li><strong>What is the minimum height? 1.20 m</strong>. Remaining access requirements are listed in <a href="https://www.disneylandparis.com/fr-fr/attractions/parc-disneyland/hyper-space-mountain" target="_blank" rel="noopener">Official Attraction Card</a>.</li>



<li><strong>Do I need to pay a supplement?</strong> Regular queue admission is included in your Disneyland Paris ticket.Disney Premier Access, a paid and optional service, provides access to a private queue, subject to availability, but does not guarantee immediate boarding.</li>



<li><strong>How to find out schedules and expectations?</strong>Check the Disneyland Paris official website and app before your visit, and check the app on site for up-to-date information for the day.</li>



<li><strong>How to get there from Paris?</strong>Trains RER A go to the Marne-la-Vallée-Chessy station, next to the entrances to the parks. Official guidance from Disneyland Paris.</li>
</ul>



<p><strong>What's important to know for a future visit</strong>: Disneyland Paris has announced that it will close <strong>by the end of 2027</strong> to allow months of work to prepare for the return of a version inspired by <strong>Space Mountain – De la Terre à la Lune</strong>.</p>]]></content:encoded>
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      <title>How to recruit clone troopers in Star Wars Zero Company and assemble a full-fledged squad of clones</title>
      <link>https://www.TatooineNews.com/0596831/how-to-recruit-clone-troopers-in-star-wars-zero-company-and-assemble-a-full-fledged-squad-of-clones/</link>
      <guid>https://www.TatooineNews.com/0596831/how-to-recruit-clone-troopers-in-star-wars-zero-company-and-assemble-a-full-fledged-squad-of-clones/</guid>
      <pubDate>Sat, 19 Sep 2026 09:09:53 +0300</pubDate>
      <description>



Clone armor is available almost immediately. Real clone operators are not. Here's how unlocking works, how to recruit your own fighters, and how to turn them into a squad that is more than four identical helmets sitting in a lair.



In Star Wars Zero Company, it's surprisingly easy to make it s...</description>
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<p><em>Clone armor is available almost immediately. Real clone operators are not. Here's how unlocking works, how to recruit your own fighters, and how to turn them into a squad that is more than four identical helmets sitting in a lair.</em></p>



<p>In Star Wars Zero Company, it's surprisingly easy to make it seem like you're controlling a squad of clones long before it's possible. Clone armor is available early in the game, helmets add proper voice modulation, and Trick stands in the Lair as living proof that the Grand Army of the Republic hasn't completely abandoned the building. The confusing part is that the Clone Operator origin is only available after completing the story campaign. You can dress people in clone costumes before the game allows you to recruit real clones. This difference raises a surprising amount of confusion.</p>



<p>Once unlocked, however, Zero Company becomes unusually generous. You can create clone operators, hire them through the Lair, choose any standard specializations, customize their armor and assemble an entire squad consisting mainly of clones. Bit Reactor confirmed before launch that creating a full team of clone troopers was possible, and the final game delivered on that promise. </p>







<h1 class="wp-block-heading"><strong>Short answer</strong></h1>



<p>Clone troopers become available for recruitment after completing the story stage associated with Captain Rex. Until this point, clone armor is only cosmetic. Once unlocked, create or select clone operators from the character database, then recruit them through the Lair recruitment office for credits. In a campaign started after beating the game, clone operators are available from the very beginning.In missions that do not require the use of Hawks, you can assemble a squad of four clones; There is still room for a commander in story missions.</p>



<figure class="wp-block-image is-resized"><a href="https://swtorstrategies.com/wp-content/uploads/2026/09/image-177.jpeg" target="_blank" rel="noopener"><img src="https://swtorstrategies.com/wp-content/uploads/2026/09/image-177-1024x576.jpeg" alt="Two clone troopers stand in the corridor of the starship." style="aspect-ratio:1.7777777777777777;width:1024px;height:auto"/></a><figcaption class="wp-element-caption"><em>Two clone operators in the lair. Clone armor may appear before the cloned entity itself becomes available for recruitment.</em></figcaption></figure>



<h1 class="wp-block-heading"><strong>When will clone troopers become available?</strong></h1>



<p>On your first playthrough, they are not unlocked during character creation and do not become available simply because you found a set of white armor. You need to progress through the main campaign until the story opens up the possibility of recruiting clones with the help of Rex. The game then adds clones as an origin option that can appear through the Recruitment Center. There is no need to blindly rush to a specific cycle number, since this is related to progress in the plot, and not to a universal calendar date.</p>



<p>This distinguishes clone recruitment from regular customization. The Clone Operator is a separate specialization that only appears in the recruiting pool after being specified in the campaign.</p>



<p>There is one useful reward for completing the campaign: in subsequent new campaigns, clone operators can be hired from the very beginning.This makes a second playthrough the easiest way to create a themed clone company without spending the first half of the game waiting for the squad option to appear.</p>



<figure class="wp-block-image is-resized"><a href="https://swtorstrategies.com/wp-content/uploads/2026/09/image-181.jpeg" target="_blank" rel="noopener"><img src="https://swtorstrategies.com/wp-content/uploads/2026/09/image-181-1024x576.jpeg" alt="Clone troopers stand inside a dimly lit sci-fi style command center." style="aspect-ratio:1.777777777777777;width:1024px;height:auto"/></a><figcaption class="wp-element-caption"><em>Different clone operators can use different armor colors and visual signatures, which helps a themed squad avoid situations where four copies of the same recruit look like the same one group</em></figcaption></figure>



<h1 class="wp-block-heading"><strong>Clone armor is not the same as a clone operator.</strong></h1>



<p>This is the most important difference in the entire guide. Cosmetic clone armor items become available before clone recruitment. Zero Company allows non-clones to wear Republic armor, and the clone trooper's helmet even adds the familiar voice-filtering effect. This means that the squad can appear to be clone troopers at a surprisingly early stage, even though the actual origin of the clone is still locked down.</p>



<p>From a mechanical point of view, origin does not require the choice of a special “clone class”. Recruitable clones use the same eight standard specializations as other custom operatives. If you want one clone to be a Heavy, another to be a Scout, and another to act like someone who discovered that two pistols are better than one, the game is fine with that. </p>



<figure class="wp-block-image is-resized"><a href="https://swtorstrategies.com/wp-content/uploads/2026/09/image-179.jpeg" target="_blank" rel="noopener"><img src="https://swtorstrategies.com/wp-content/uploads/2026/09/image-179-1024x576.jpeg" alt="Clone troopers study holographic plans in the command post." style="aspect-ratio:1.777777777777777;width:1024px;height:auto"/></a><figcaption class="wp-element-caption"><em>Use this technique with another clone operator.Thematic composition of clones can combine completely different roles on the battlefield.</em></figcaption></figure>



<h1 class="wp-block-heading"><strong>How to create and hire your own clone operators</strong></h1>



<p>The process is split into two places, so it's easy to think that something has gone wrong. The Character Database is where you create and save custom operatives. At the recruiting station in the Lair, you actually recruit them to participate in the campaign. Creating a clone does not automatically add that character to the active roster.</p>



<p><strong>1. Continue through the storyline until the option to recruit clones</strong>becomes available. Continue following the main storyline until the "Clone" version of the origin becomes available. If this is a new playthrough after completing the main campaign, then this feature is already active from the very beginning.</p>



<p><strong>2. Open the character database</strong>. From the main menu, create a new custom operator and select "Clone" as the origin. Give the fighter a name, appearance, armor set, character, voice, specialization, shooting direction and talents. The exact parameters of combat are much less constant than they appear from the menu.</p>



<p><strong>3. Save the cloned operator</strong>. Saving places the character into your user operator database. This is your permanent library, not the campaign character list itself.</p>



<p><strong>4. Return to the Lair and use the recruitment point</strong>s. Look through the list of candidates and recruit the clone operator when he appears. Recruitment costs credits, so save some extra cash instead of spending every last penny on some shiny accessory from the Black Market.</p>



<p><strong>5. Update the list of</strong>candidates as needed. The list of candidates changes as cycles progress and may also be updated. If the clone you created does not immediately appear in the list, do not assume that the creation failed.</p>



<p><strong>6. Make sure you have enough roster space</strong>s. In Zero Company, the number of active characters is limited.If the company is already full, recruiting new characters becomes a management problem rather than a character creation problem.</p>



<p>Don't spend too much time creating a perfect starter build before recruiting. Specializations, weapons, and focus point choices can all be adjusted later, meaning that an important decision early on is to take a clone into the company and give him a useful job, rather than achieving mathematical perfection before he even fires a single shot.</p>



<figure class="wp-block-image is-resized"><a href="https://swtorstrategies.com/wp-content/uploads/2026/09/image-180.jpeg" target="_blank" rel="noopener"><img src="https://swtorstrategies.com/wp-content/uploads/2026/09/image-180-1024x576.jpeg" alt="Two armored characters stand in an industrial complex reminiscent of a sci-fi movie." style="aspect-ratio:1.777777777777777;width:1024px;height:auto"/></a><figcaption class="wp-element-caption"><em>The Clone Operator talks to another member of Zero Company in the Lair. The video shows how custom-made clones naturally populate the base after being recruited.</em></figcaption></figure>



<h1 class="wp-block-heading"><strong>Is it possible to assemble a full-fledged squad of clones? Yes, but Hawks matters.</strong></h1>



<p>Yes. Bit Reactor has explicitly confirmed that Zero Company can field a full squad of clone troopers, and the non-story missions bring that fantasy to life exactly as advertised. Four clone helmets, four different professions, and the temptation to give everyone names that sound like they came up with a bet in a bar.</p>



<p>Story missions are an exception, since Hawks is required. In such operations, the closest option to a pure clone team is Hawks plus three clone operators. In side missions or skirmish style missions where a commander is not required, all four deployment slots can be occupied by clones.This is the same type of roster split that matters when people experiment with all-droid rosters: the game is happy to let you experiment, but the plot sometimes insists that the main character be present at the meeting.</p>



<p>The squad needs someone who can handle pressure, someone who can create value for the entire team, someone who can keep everyone else alive, and someone who can reliably turn enemy health bars into administrative failures.</p>



<figure class="wp-block-image is-resized"><a href="https://swtorstrategies.com/wp-content/uploads/2026/09/image-178.jpeg" target="_blank" rel="noopener"><img src="https://swtorstrategies.com/wp-content/uploads/2026/09/image-178-1024x576.jpeg" alt="Three armored characters stand in front of a futuristic spaceship." style="aspect-ratio:1.777777777777777;width:1024px;height:auto"/></a><figcaption class="wp-element-caption"><em>Several armored operatives are together in the "Lair". Full-scale deployment of clones is possible in missions that do not require the use of Hawks.</em></figcaption></figure>



<h1 class="wp-block-heading"><strong>A simple squad of four clones that actually works.</strong></h1>



<p>For a themed squad that is still practical, the safest starting options are Heavy, Scout, Medic, and Gunner. This is not the only option, and one of the main advantages of Zero Company is that it does not require any one sacred composition, but these four professions cover the basic problems without requiring every fighter to perform tactical stunts.</p>



<ul class="wp-block-list">
<li><strong>Clone Heavy:</strong> Frontline control, Taunt-style pressure, and the ability to be in a dangerous place without immediately becoming a plaque.</li>



<li><strong>Scout Clone:</strong> Provides advantage and utility on the battlefield. Scout is at the top of our list of specializations precisely because this class improves the capabilities of all others.</li>



<li><strong>Clone Medic:</strong>Heals, buffs, and a very useful talent that allows your carefully tuned fighters to survive long enough to become characters you become emotionally attached to.</li>



<li><strong>Shooter Clone:</strong> Straight-line damage at range and excellent pressure on multiple targets.Sometimes tactical sophistication does mean shooting more effectively.</li>
</ul>



<p>The group can be significantly diversified by adding secondary specializations and cross-training. </p>



<figure class="wp-block-image is-resized"><a href="https://swtorstrategies.com/wp-content/uploads/2026/09/image-182.jpeg" target="_blank" rel="noopener"><img src="https://swtorstrategies.com/wp-content/uploads/2026/09/image-182-1024x576.jpeg" alt="Characters in armor talk in a dimly lit industrial room." style="aspect-ratio:1.7777777777777777;width:1024px;height:auto"/></a><figcaption class="wp-element-caption"><em>Armor color, class selection, and personality allow you to create clone operators that look like real people rather than disposable copies.</em></figcaption></figure>



<h1 class="wp-block-heading"><strong>Remember: custom clones may die.</strong></h1>



<p>Themed squads create another problem: you start to get attached to them. Custom clone operators are subject to normal campaign rules, including permadeath if enabled. If your favorite clone has accumulated wounds, the smartest thing to do is to replace it often, rather than insisting that a sergeant in incredibly cool armor must fight in yet another optional fight.</p>



<p></p>



<h1 class="wp-block-heading"><strong>Why is my clone not showing up?</strong></h1>



<p>If you feel like there's a lack of information about the clone's origins or the ability to create your own clone, read the boring explanations before assuming that the game has a personal distaste for the Republic.</p>



<ul class="wp-block-list">
<li>The story has not yet been unlocked. The presence of clone armor does not mean that clone recruitment is active.</li>



<li>This operator has been created in the character database, but has not yet appeared in the current list of job candidates.</li>



<li>It is necessary to expand or update the personnel reserve.</li>



<li>Your active list is full.</li>



<li>You don't have enough credits to hire another operator.</li>



<li>You are expecting four clones to be deployed, but the mission requires Hawks.</li>
</ul>



<h1 class="wp-block-heading"><strong>Clone Company is one of the best Zero Company sandboxes.</strong></h1>



<p>The best thing about recruiting clones in Zero Company is that the game doesn't turn it into some kind of secondary class.The game gives you the visual language of the Clone Wars and then hands you the tactical decision making. One soldier might be an armored wall, another might be doing reconnaissance, a third might be tending to the wounded, and a fourth might spend the entire mission demonstrating why suppressive fire is usually more effective when it hits its target.</p>



<p>The videos used in this guide clearly demonstrate why this system is fun before the fight even begins. The different paint options, helmets, and personalities make the Lair feel less like a menu of characters and more like a unit that has accumulated its own little history. Create four clones if you want to completely recreate this theme, or just add one or two to the mix and let them evolve with Trick and the rest of Zero Company.</p>



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