Star Wars: The Mandalorian and Grogu premiered on Disney+ on September 2, and according to Nielsen for the week ending September 6, it was the second most watched movie with 727 million minutes, behind only The Whisperer with 863 million minutes.
The Lucas Museum of Narrative Art is scheduled to open its doors on September 22, but the grand opening took place on Saturday, September 19, with George Lucas and his wife Mellody Hobson in attendance. It was the largest event in Los Angeles, attended by many celebrities.
TheWrap Editor-in-Chief Sharon Waxman wrote on social media: “I have never seen such a concentration of influential people, A-list celebrities, politicians and industry VIPs in one building in my life.”
Against the backdrop of a shortage of strong Star Wars projects and large-budget tactical strategies, Star Wars Zero Company was perceived positively, but without hype. Everyone expected that the former Firaxis employees, gathered in the new Bit Reactor studio, would, without much invention, bungle “XCOM, but about the Clone Wars.” However, driven by the Force, the authors not only rethought and increased their experience in the genre of tactical strategies, but also gave us those bright emotions that we expect from the Star Wars universe and have so rarely received in recent years.
The events of Zero Company take place during the decline of the Galactic Republic, between the second and third episodes of the film saga. Our protagonist, generated in the editor, is Captain Hawks (almost Shepard!), the disgraced commander of a squad of clones, and now the head of a small group of mercenaries “Zero Company”, roaming the expanses of the universe and carrying out orders for clear credits. At the point of imminent bankruptcy, he is approached by a Republican intelligence officer and an impoverished aristocrat who are investigating the machinations of the Endless Spiral cult, associated with the Confederacy of Independent Systems and threatening the entire Galaxy.
The comparison with Mass Effect is not accidental - almost all the charm of Zero Company rests on two pillars: a catchy, dense narrative and incredibly charismatic live partners. In the history of Zero Company, there was a place for familiar, but stunningly played out elements of the beloved universe: odious villains, unexpected betrayals, dramatic losses, luxurious cameos, and fan service, which is clearly tied to the geography and chronology of Star Wars. Brush up on the prequel trilogy and especially the last three seasons of The Clone Wars is highly recommended - otherwise you risk missing out on a lot of interesting things.
For nearly fifteen years, Star Wars: The Old Republic has offered players increasingly challenging ways to save the galaxy, defeat the ancient Sith, and argue with their comrades in the hallways.
Now Broadsword wants to know who has the best outfit.
The studio has announced the “Best Dressed in SWTOR 2026” competition, which will begin on September 17 and will last until October 11. Players can submit screenshots of their favorite custom outfits, and four winners will be selected. The prize is especially good for those who spent too much time in the outfit editor: the winning outfits will be turned into NPC fortress decorations inspired by the featured characters.
In other words, “Space Barbie” has finally become content for the final stage of the competition.
Former Star Wars: The Old Republic lead writer Rob Chestney shared details of BioWare's internal struggles during the creation of a massive online role-playing game on the Pembridge podcast. According to him, that entire era in the industry was overshadowed by the general desire of publishers to create the next World of Warcraft killer. Management and investors looked at the project solely with the expectation of enormous profits, which led to a series of extremely questionable decisions. The combat system caused controversy within the team in the early stages, and after the release it was harshly criticized by players for being secondary and too straightforwardly copying the mechanics of a competitor from Blizzard. Chestney noted that it was the desire to make money by repeating someone else's triumph that became the determining factor in the purchase of BioWare by the Electronic Arts Corporation.
Once again, the chronology of The Mandalorian and the entire New Republic era has raised questions among fans. The story is set several years after Return of the Jedi, and Jon Favreau's recent comments have caused understandable confusion among Star Wars fans about when exactly Din Djarin's adventures with Grogu take place.
In the official podcast about The Mandalorian and Grogu, Favreau commented on the film's place in the overall chronology. According to him, the events take place approximately 10 years after Return of the Jedi. Since the events of the sixth episode take place in the year 4 after the Battle of Yavin (4 ABY), the film takes place approximately in the year 14 ABY.
These comments are confusing. The first season of The Mandalorian officially begins around 9 ABY, and the rest of Din Djarin and Grogu's story in Seasons 2 and 3 also officially takes place in the same year (not to mention The Book of Boba Fett). According to Favreau, a full five years pass between the end of The Mandalorian season 3 and the beginning of The Mandalorian and Grogu.
At Disneyland Paris, Star Wars Hyperspace Mountain takes guests into space battle in Discoveryland. Ejection launches, head-first flights and saga music are what awaits you on this Disneyland Park roller coaster, with a few practical tips before take-off.
With its dome and cannon pointing skyward, Space Mountain is easily recognizable by its distant silhouette above Discoveryland. At Disneyland Paris, this familiar image takes on a new twist with Star Wars Hyperspace Mountain, an attraction where the coaster collides with ships from the saga. The road there is far, far away; departure begins in Marne-la-Vallée.
Clone armor is available almost immediately. Real clone operators are not. Here's how the unlocking works, how to recruit your own fighters and how to turn them into a squad that will be more than four identical helmets standing in a lair.
In Star Wars Zero Company, it's surprisingly easy to make it seem like you're controlling a squad of clones long before it's possible. Clone armor is available early in the game, helmets add proper voice modulation, and Trick stands in the Lair as living proof that the Grand Army of the Republic hasn't completely abandoned the building. The confusing part is that the Clone Operator origin is only available after completing the story campaign. You can dress people in clone costumes before the game allows you to recruit real clones. This difference raises a surprising amount of confusion.
Once unlocked, however, Zero Company becomes unusually generous. You can create clone operators, hire them through the Lair, choose any standard specializations, customize their armor and assemble an entire squad consisting mainly of clones. Bit Reactor confirmed before launch that creating a full team of clone troopers was possible, and the final game delivered on that promise.
Star Wars fans will be treated to several releases next year - and not just TV series.
The Walt Disney Company and Lucasfilm previously confirmed that George Lucas' original film will return to theaters for a re-release to mark the franchise's 50th anniversary. Now it has become known that something unique has been prepared for the fans.
Not only has the studio confirmed that Shawn Levy's May-released Star Wars: Starfighter will be shown in IMAX, but the original Star Wars will be presented in the format for the first time ever. This was known earlier, but now it has been announced that it will be shown on 70mm IMAX film.